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<title>PDFSC. Artículos</title>
<link>http://hdl.handle.net/10366/143093</link>
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<pubDate>Mon, 20 Apr 2026 19:28:51 GMT</pubDate>
<dc:date>2026-04-20T19:28:51Z</dc:date>
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<title>Examples of Games for Learning in Erasmus+</title>
<link>http://hdl.handle.net/10366/153425</link>
<description>[EN]This article focuses on the review of specific examples of European educational projects, within the framework of Erasmus+, that use educational games or platforms as the main axis of action. It is assumed that games are a great tool to engage students in the teaching-learning process and the fact of being able to observe projects that have been considered good practice in this field can contribute not only to the use of resources developed, but also to inspire the realization of new projects in this line of work. In this publication, one or two example projects are reviewed for different educational sectors (school, vocational education and training, and youth), in total five projects. Most of them are projects that have been selected and analysedwithin the framework of the research “Methodological guide for the successful use of digital technologies in education: Improving learning through European educational projects”. They have worked on the development of iOS or Android games and all have the label of good practice. As their main result they have proven to be useful for the educational community in general and especially for teachers because all of them have helped to solve a need in education.
</description>
<pubDate>Sun, 01 Jan 2023 00:00:00 GMT</pubDate>
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<dc:date>2023-01-01T00:00:00Z</dc:date>
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<title>Get the Most Out of Erasmus+ Good Practices</title>
<link>http://hdl.handle.net/10366/153422</link>
<description>[EN]This paper describes the evolution of the doctoral work related to the “Methodological guide for the successful use of digital technologies in education: Improving learning through European educational projects”. The research&#13;
focuses on the analysis of a group of European projects of the Erasmus+ Program considered as good practice or successful experience and related in some way to eLearning or educational technologies. The current publication explains how the research has been carried out so far, after having done the sampling, project selection, analysis, a questionnaire, and interviews, and is currently about to implement two differentiated focus groups. An analysis of the most outstanding results obtained in the different phases is also carried out, emphasizing the 22 interviews&#13;
carried out on specific projects that are still useful today. The most outstanding result of these interviews is the design of projects to meet real needs, which are also innovative and transferable to other institutions or educational fields.
</description>
<pubDate>Sun, 01 Jan 2023 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10366/153422</guid>
<dc:date>2023-01-01T00:00:00Z</dc:date>
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<item>
<title>Examples of Good Practices in Erasmus+ Projects that Integrate Gender and STEM in Higher Education</title>
<link>http://hdl.handle.net/10366/153406</link>
<description>[EN]The European Union promotes the realization of European projects through different programs, among which the Erasmus+ program stands out in the educational field. These projects deal with different topics, including gender and STEM in the different educational sectors, Higher Education included. In addition, the projects are cataloged and can be searched and consulted in the Erasmus+ Project Results Platform that allows filtering and choosing by educational sector, project type, by specific tokens, as well as selecting those that are labeled as success stories and/or good practices. Knowing which have been the projects that have been considered the most outstanding, successful, and/or good practice in the field of gender and STEM in Higher Education and finding the aspects that characterize them can be a source of inspiration to deepen in this field of research based on current experiences that have worked. This is the purpose of this chapter, which shows these outstanding projects as references in the field of STEM empowerment among women in Higher Education.
</description>
<pubDate>Sat, 01 Jan 2022 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10366/153406</guid>
<dc:date>2022-01-01T00:00:00Z</dc:date>
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<item>
<title>Erasmus+ Educational Projects on eLearning and Related Methodologies</title>
<link>http://hdl.handle.net/10366/153405</link>
<description>[EN]Collecting data from Erasmus+ projects to detect those that have been identified as good practice or success story could be very useful in order to help teachers to define successful projects in a particular field. To compile projects of interest, the Erasmus+ Project Results Platform is available, which has a database with very useful information to locate educational projects that have been funded by the European Union. The advantage of using this tool is that it has a search engine that allows anyone to look up for keywords. Moreover, it permits to define different criteria so as to identify good practices projects that could serve as a reference in order to find useful parameters to improve the teaching process. This chapter presents the main data collected from educational projects that are related to eLearning and related methodologies in the aforementioned platform. It also defines which ones will be selected so as to be able to undertake an adequate analysis that allows the definition of a methodological guide to be carried out.
</description>
<pubDate>Fri, 01 Jan 2021 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10366/153405</guid>
<dc:date>2021-01-01T00:00:00Z</dc:date>
</item>
<item>
<title>Metodologías educativas de éxito: proyectos Erasmus+ relacionados con e-learning o TIC</title>
<link>http://hdl.handle.net/10366/153379</link>
<description>[ES]La Unión Europea y países asociados están trabajando en proyectos europeos que aportan información relevante sobre las metodologías utilizadas a nivel educativo a través de diferentes programas, incluido el Programa Erasmus+. Estos proyectos son la fuente de inspiración para la investigación que se está realizando de cara a obtener una guía metodológica para el uso exitoso de las tecnologías digitales en la educación en la mejora del aprendizaje. Este artículo se centra en cómo se ha abordado la investigación, el análisis de proyectos catalogados como buena práctica o experiencia de éxito relacionados con eLearning y/o TIC, los avances en el análisis de datos realizado hasta el momento, con los principales resultados obtenidos en el proceso de mapeo de proyectos y desarrollo y aplicación de una encuesta, que dan pistas sobre aspectos más relevantes de los proyectos revisados.; [EN]The European Union and associated countries are working on European projects that provide relevant information on the methodologies used at the educational level through different programs, including the Erasmus+ Program. These projects are the source of inspiration for the research that is being carried out to obtain a methodological guide for the successful use of digital technologies in education to improve learning. This article focuses on how the research has been approached, the analysis of projects classified as good practice or success stories related to eLearning and/or ICT, the advances in data analysis carried out so far with the main results obtained in the project mapping process and the development and application of a survey, which give clues about the most relevant aspects of the projects reviewed.
</description>
<pubDate>Sat, 01 Jan 2022 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10366/153379</guid>
<dc:date>2022-01-01T00:00:00Z</dc:date>
</item>
<item>
<title>Análisis de proyectos de buenas prácticas en el marco del programa Erasmus+ centrados en el eLearning o TIC</title>
<link>http://hdl.handle.net/10366/153361</link>
<description>[ES]Este artículo se centra en la metodología aplicada para la revisión de proyectos educativos&#13;
europeos, en el marco de Erasmus+, etiquetados como buenas prácticas y que están relacionados&#13;
con el aprendizaje electrónico o el uso de las Tecnologías de la Información y la Comunicación&#13;
en la educación. Además, se analizan algunos de los proyectos que han superado todas las fases&#13;
de investigación y han demostrado ser sostenibles en el tiempo. Los proyectos presentados&#13;
representan diferentes sectores educativos y proponen sistemas de aprendizaje a través de las&#13;
tecnologías con la implicación del alumnado y/o profesorado. Al tratarse de proyectos de buenas&#13;
prácticas, el artículo puede contribuir tanto al uso o transferencia de los recursos desarrollados&#13;
en estos proyectos, como a inspirar nuevos proyectos en esas líneas de trabajo. Los principales&#13;
factores que han contribuido al éxito de los proyectos son su utilidad para la comunidad educativa&#13;
más allá del tiempo de financiación, el uso de metodologías innovadoras aplicadas con docentes&#13;
y estudiantes, asentándolas en las instituciones participantes. Otro hecho destacable es la buena&#13;
colaboración y compenetración entre todos los socios del proyecto que trabajaron para conseguir&#13;
objetivos comunes.; [EN]This article delves into the methodology employed to review European educational projects&#13;
funded under Erasmus+, specifically those labelled as good practices, which revolve around&#13;
electronic learning and using Information and Communication Technologies (ICT) in education.&#13;
The analysis also encompasses projects that have successfully passed all research phases and&#13;
demonstrated long-term sustainability. The presented projects span diverse educational sectors&#13;
and propose technology-driven learning systems involving students and/or teachers. Being&#13;
exemplary projects, this article holds the potential to contribute significantly to the application&#13;
or transfer of the resources developed within these initiatives, as well as to inspire the creation&#13;
of new projects following similar trajectories. The key factors attributing to the success of these&#13;
projects include their enduring usefulness for the educational community beyond the funding&#13;
period and their innovative methodologies employed in collaboration with teachers and students,&#13;
effectively integrating them into participating institutions. Additionally, the article highlights the&#13;
remarkable collaboration and mutual understanding among all project partners who worked cohesively to achieve common objectives.
</description>
<pubDate>Sun, 01 Jan 2023 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10366/153361</guid>
<dc:date>2023-01-01T00:00:00Z</dc:date>
</item>
<item>
<title>Training in digital competencies for health professionals: systematic mapping (2015-2019)</title>
<link>http://hdl.handle.net/10366/147177</link>
<description>[EN]Digital competencies are one of the main transversal competencies of the XXI century. By means of systematic mapping, international published papers and research on digital skills training were critically evaluated, generating a process that helps us to recognize information about health professionals and the type of educational technology used in training. With this in mind, we employed the systematic mapping method using the WoS and Scopus databases between 2015 and 2019 in English and Spanish, specifically focused on research articles. The five competencies of the European Framework of Digital Competence were used to analyze the articles, and the works were classified according to the educational technology used. Inclusion, exclusion, and quality criteria were applied. Two hundred and forty-eight articles were&#13;
selected for the study. Most focused on the information literacy dimension (168) and used digital educational technology. In total, 27 papers were concerned with competence in communication, 19 with safety, and 12 with problem-solving. Only 8% of the papers were conducted in the context of health institutions, and 68% were based in an academic context. Articles related to the social field were found that dealt with aspects directly linked to health and safety. The publications on digital competencies used in the field of health mostly addressed the dimension of information competence, with a focus on the design and implementation of training activities in the management of information sources, instructional standards, curriculum design, and the competencies of the health librarian as an instructor.
</description>
<pubDate>Mon, 15 Mar 2021 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10366/147177</guid>
<dc:date>2021-03-15T00:00:00Z</dc:date>
</item>
<item>
<title>Review of the cutting-edge technology employed in medical education</title>
<link>http://hdl.handle.net/10366/126058</link>
<description>[EN]The new technologies have advanced astonishingly in the last few decades. There are more and more Medical Schools adopting new tools to teach Medicine to undergraduate students or even to teach the continuous training for professionals. Not all the Universities adopt these technologies at same level or same grade of the speed but as a result it seems that they will adopt more and more often the new technologies as part of the curriculum.&#13;
This paper wants to be a review of the state of the art technologies that have stepped in the Medical Schools in the last decade. Overall, we want to describe the function of these new tools, how all of them have been adopting to teach Medicine answering most part of the demands of physicians and how they could be evolved in the future to continue making the medical education a new revolutionary industry in continual progress. Not only that, it makes the engineering biomedical a field very&#13;
interesting to explore and to be invested on, as they could enhance the skills of new professionals of Medicine to be prepared for the digital environment where they will work on. It is important to notice that the advanced technologies are enhanced at more speed than the education is able to adopt in.&#13;
Sometimes, the reason could be the unawareness of these technologies. Occasionally, it could be the money needed to invest and from time to time it could be that the leaderships of Medical Schools are&#13;
not convinced enough that the new technologies will work.
</description>
<pubDate>Sun, 01 Mar 2015 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10366/126058</guid>
<dc:date>2015-03-01T00:00:00Z</dc:date>
</item>
<item>
<title>Description of a session to assess the efectiveness of apps in medical education</title>
<link>http://hdl.handle.net/10366/126057</link>
<description>[EN]Nowadays, there are few researches about the effectiveness of apps in education. With this paper, we want to describe the methodology and the initial results obtained with the first session performed with&#13;
undergraduate students of Medical Schools in University of Salamanca.&#13;
The session lasted roughly two hours and was formed by ten students. We used a descriptive&#13;
correlational method and the instruments utilized to obtain the qualitative data were a questionnaire and the images recorded and observed during the session. Besides it was necessary to divide the participants in two groups in order to contrast the results between them: control group and experimental group. One of them had to attend a normal class and the other one was going to use an&#13;
app, which describes the anatomical parts of a brain. The results were measured with a knowledge test performed before and after the session. Both groups obtained better results after the experiment, however with the participants of the experimental group, the results were higher than the students of&#13;
the control group.&#13;
It is very complex to measure the effectiveness of mobile apps in education, and although the study suggests that the mobile apps could be a tool to use in higher education, it is necessary to repeat the&#13;
sessions with different students in order to have more samples, which allow showing and verifying the effectiveness of apps in education.
</description>
<pubDate>Sun, 01 Mar 2015 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10366/126057</guid>
<dc:date>2015-03-01T00:00:00Z</dc:date>
</item>
<item>
<title>Entornos Personales de Aprendizaje y Aulas Virtuales: una Experiencia con Estudiantes Universitarios</title>
<link>http://hdl.handle.net/10366/123138</link>
<description>The present study investigates the use of virtual&#13;
classrooms as tools constitute student’s Personal Learning Environments (PLE) in the career of Informatics Applied to Education in the National University of Chimborazo - Ecuador, as main results we mention that there is an increasing of courses that rely on virtual classrooms, but learning occurs both in and out of these learning environments. This study is the starting point for future research on the relevance, impact, effectiveness of incorporating the LMS in the university teaching as well as on relations and possibilities of integration between LMS, PLEs and mobile learning.
</description>
<pubDate>Wed, 04 Dec 2013 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10366/123138</guid>
<dc:date>2013-12-04T00:00:00Z</dc:date>
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