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dc.contributor.authorJuanes Méndez, Juan Antonio 
dc.contributor.authorGómez, Juan J.
dc.contributor.authorPeguero, Pedro D.
dc.contributor.authorLagándara, Juan G.
dc.contributor.authorRuisoto Palomera, Pablo 
dc.date.accessioned2024-05-22T07:38:12Z
dc.date.available2024-05-22T07:38:12Z
dc.date.issued2015
dc.identifier.isbn9781450334426
dc.identifier.urihttp://hdl.handle.net/10366/157952
dc.description.abstract[EN]We present a virtual environment for three-dimensional visualization of a hospital operating room, through stereoscopic rendering, using the Oculus Rift headset with a wide field of vision. The application developed allows immersion into an artificial situation where the user can perceive the virtual experience created by the system as real. The system enables the training and familiarization with the different operating room devices and monitors, as well as with the equipment installed. Therefore, an effective training is accomplished as practice for the real situation the user will face.es_ES
dc.language.isoenges_ES
dc.publisherAssociation for Computing Machineryes_ES
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectVirtual realityes_ES
dc.subjectStereoscopic visiones_ES
dc.subjectOculus Rift headsetes_ES
dc.subjectClinical traininges_ES
dc.subjectOperating roomes_ES
dc.titleAnalysis of the oculus Rift device as a technological resource in medical training through clinical practicees_ES
dc.typeinfo:eu-repo/semantics/conferenceObjectes_ES
dc.subject.unesco2410.02 Anatomía Humanaes_ES
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses_ES


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Attribution-NonCommercial-NoDerivatives 4.0 Internacional
Excepto si se señala otra cosa, la licencia del ítem se describe como Attribution-NonCommercial-NoDerivatives 4.0 Internacional