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dc.contributor.authorMarín Díaz, Verónica
dc.contributor.authorSampedro-Requena, Begoña E.
dc.contributor.authorMac Fadden, Isotta 
dc.date.accessioned2024-08-29T11:31:16Z
dc.date.available2024-08-29T11:31:16Z
dc.date.issued2019
dc.identifier.citationMarín-Díaz, V., Sampedro-Requena, B. E., & Fadden, I. M. (2019). Perceived utility of video games in the learning process in secondary education-case studies. Sustainability (Switzerland), 11(23). https://doi.org/10.3390/SU11236744es_ES
dc.identifier.urihttp://hdl.handle.net/10366/159377
dc.description.abstract[EN] The incorporation of videogames into the training of students is a reality that becomes very important to the extent that they are becoming more relevant in their personal lives. Linking aspects of their informal to formal life implies taking into account how students perceive this link. The purpose of this work is to determine what the perceived utility values are among secondary school students towards the inclusion of video games in the curricular development of the contents of the said educational stage, paying attention to the educational approach of video games. The quantitative methodology used is based on explaining the relationship between variables through a multiple linear regression analysis, targeted at 223 secondary education students. It has been proven that this utility is linked to the attitude that the student has towards the following aspects: The culture of educational success, diversity, and inclusion, as well as coexistence. Therefore, we consider that the linkage development of content-video games is an element in value to be incorporated into the classroom methodology by the teacher.es_ES
dc.format.mimetypeapplication/pdf
dc.language.isoenges_ES
dc.publisherMDPIes_ES
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectStudentes_ES
dc.subjectSecondary educationes_ES
dc.subjectVideogameses_ES
dc.titlePerceived Utility of Video Games in the Learning Process in Secondary Education—Case Studieses_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.relation.publishversionhttps://www.mdpi.com/2071-1050/11/23/6744es_ES
dc.subject.unesco63 Sociologíaes_ES
dc.identifier.doi10.3390/su11236744
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses_ES
dc.identifier.essn2071-1050
dc.journal.titleSustainabilityes_ES
dc.volume.number11es_ES
dc.issue.number23es_ES
dc.page.initial6744es_ES
dc.type.hasVersioninfo:eu-repo/semantics/draftes_ES


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Attribution-NonCommercial-NoDerivatives 4.0 Internacional
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