| dc.contributor.author | Escandell Montiel, Daniel | |
| dc.date.accessioned | 2024-11-22T07:38:07Z | |
| dc.date.available | 2024-11-22T07:38:07Z | |
| dc.date.issued | 2024-11 | |
| dc.identifier.uri | https://trasatlantica.org/daniel-escandell-montiel/ | |
| dc.identifier.uri | http://hdl.handle.net/10366/160739 | |
| dc.description.abstract | The generation of texts seeks to simulate the creative spirit not only in terms of an artificial literary inventiveness but also in relation to the video game as a narratively complex hypermedium that reacts to the user. We examine the automated creation of interactive narratives using generative tools as the next challenge of the specter of electronic literary forms. | es_ES |
| dc.language.iso | eng | es_ES |
| dc.subject | hypermedia | es_ES |
| dc.subject | interactive storytelling | es_ES |
| dc.subject | emergent narrative | es_ES |
| dc.title | Emergent Storytelling Techniques: Procedural Narrative and Its Creative and Reactive Potential in Hypermedia | es_ES |
| dc.title.alternative | Técnicas emergentes para contar historias: la narrativa procedimental y su potencial creativo y reactivo en los hipermedios | es_ES |
| dc.type | info:eu-repo/semantics/article | es_ES |
| dc.subject.unesco | 6301.09 Sociología de la Literatura | es_ES |
| dc.rights.accessRights | info:eu-repo/semantics/openAccess | es_ES |
| dc.journal.title | Trasatlantica | es_ES |
| dc.volume.number | 1 | es_ES |
| dc.type.hasVersion | info:eu-repo/semantics/publishedVersion | es_ES |