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dc.contributor.authorEscandell Montiel, Daniel 
dc.date.accessioned2024-11-22T07:38:07Z
dc.date.available2024-11-22T07:38:07Z
dc.date.issued2024-11
dc.identifier.urihttps://trasatlantica.org/daniel-escandell-montiel/
dc.identifier.urihttp://hdl.handle.net/10366/160739
dc.description.abstractThe generation of texts seeks to simulate the creative spirit not only in terms of an artificial literary inventiveness but also in relation to the video game as a narratively complex hypermedium that reacts to the user. We examine the automated creation of interactive narratives using generative tools as the next challenge of the specter of electronic literary forms.es_ES
dc.language.isoenges_ES
dc.subjecthypermediaes_ES
dc.subjectinteractive storytellinges_ES
dc.subjectemergent narrativees_ES
dc.titleEmergent Storytelling Techniques: Procedural Narrative and Its Creative and Reactive Potential in Hypermediaes_ES
dc.title.alternativeTécnicas emergentes para contar historias: la narrativa procedimental y su potencial creativo y reactivo en los hipermedioses_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.subject.unesco6301.09 Sociología de la Literaturaes_ES
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses_ES
dc.journal.titleTrasatlanticaes_ES
dc.volume.number1es_ES
dc.type.hasVersioninfo:eu-repo/semantics/publishedVersiones_ES


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