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<dc:title>Computational thinking in pre-university education</dc:title>
<dc:creator>García-Peñalvo, Francisco J.</dc:creator>
<dc:creator>Cruz-Benito, Juan</dc:creator>
<dc:subject>Computational thinking</dc:subject>
<dc:subject>Coding in schools</dc:subject>
<dc:subject>Computation thinking skills and curriculum</dc:subject>
<dc:subject>Programming robots</dc:subject>
<dc:subject>Controlling things</dc:subject>
<dc:subject>Using logic</dc:subject>
<dc:subject>Coding skills throughout games</dc:subject>
<dc:subject>TACCLE3</dc:subject>
<dc:date>2016-12-21T08:37:14Z</dc:date>
<dc:date>2016-12-21T08:37:14Z</dc:date>
<dc:date>2016-11</dc:date>
<dc:type>info:eu-repo/semantics/article</dc:type>
<dc:type>info:eu-repo/semantics/article</dc:type>
<dc:identifier>García-Peñalvo, F. J., &amp; Cruz-Benito, J. (2016). Computational thinking in pre-university education. In F. J. García-Peñalvo (Ed.), Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM’16) (Salamanca, Spain, November 2-4, 2016) (pp. 13-17). New York, NY, USA: ACM. doi:10.1145/3012430.3012490</dc:identifier>
<dc:identifier>10.1145/3012430.3012490</dc:identifier>
<dc:identifier>http://hdl.handle.net/10366/131997</dc:identifier>
<dc:language>eng</dc:language>
<dc:rights>https://creativecommons.org/licenses/by-nc-nd/3.0/</dc:rights>
<dc:rights>info:eu-repo/semantics/openAccess</dc:rights>
<dc:rights>Attribution-NonCommercial-NoDerivs 3.0 Unported</dc:rights>
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