TY - JOUR AU - Feltrero, Roberto AU - Hernando, Saeta AU - Ionescu, Adina PY - 2023 SN - 0892-3647 UR - http://hdl.handle.net/10366/170986 AB - [EN]Digital interactive games are more than tools for entertainment and can be used as learning and training environments. This approach is giving rise to what is known as serious games. YouVerify! European project has developed a serious game called... LA - eng PB - Taylor & Francis KW - Online visual disinformation KW - Serious games KW - Media literacy KW - E-learning KW - Player behavior KW - Education TI - E-Learning strategies for media literacy: engagement of interactive digital serious games for understanding visual online disinformation DO - 10.1080/08923647.2023.2231814 T2 - American Journal of Distance Education VL - 37 M2 - 276 ER -