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dc.contributor.authorSantos Sánchez, María Jesús 
dc.contributor.authorMiguel, Mario
dc.contributor.authorQueiruga Dios, María Araceli 
dc.contributor.authorHernández Encinas, María Ascensión 
dc.date.accessioned2026-05-13T11:15:26Z
dc.date.available2026-05-13T11:15:26Z
dc.date.issued2019-04-28
dc.identifier.citationSantos, M. J., Miguel, M., Queiruga-Dios, A., & Encinas, A. H. (2019, April). Looking for the antidote for contaminated water: Learning through an escape game. In Computational Intelligence in Security for Information Systems Conference (pp. 217-226). Cham: Springer International Publishing.es_ES
dc.identifier.isbn978-3-030-20005-3
dc.identifier.urihttp://hdl.handle.net/10366/171390
dc.description.abstract[EN]This article presents a Breakout played with students of the Master in Teaching of Compulsory Secondary Education and Higher Secondary School, at the University of Salamanca, as part of their training as future teachers. Both the difficulties and the advantages that this type of educational activities bring out are analyzed. Moreover, some possibilities of its possible utilization in the classroom, at different educational levels, are also discussed and presented.es_ES
dc.description.sponsorshipICEUTE 2019 CISIS 2019es_ES
dc.format.mimetypeapplication/pdf
dc.language.isoenges_ES
dc.publisherSpringeres_ES
dc.rightsAttribution 4.0 Internationales_ES
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/es_ES
dc.subjectEscape Roomes_ES
dc.subjectBreakout educativees_ES
dc.subjectGamificationes_ES
dc.subjectCompetencieses_ES
dc.subjectAssessmentes_ES
dc.subject.meshProblem-Based Learning *
dc.subject.meshVideo Games *
dc.subject.meshEducation, Graduate *
dc.subject.meshPhysics *
dc.subject.meshProblem Solving *
dc.subject.meshCurriculum *
dc.subject.meshScience *
dc.subject.meshTeaching *
dc.titleLooking for the Antidote for Contaminated Water: Learning Through an Escape Gamees_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.typeinfo:eu-repo/semantics/otheres_ES
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses_ES
dc.subject.decsenseñanza *
dc.subject.decsciencia *
dc.subject.decsaprendizaje basado en problemas *
dc.subject.decsprograma de estudios *
dc.subject.decseducación de graduados *
dc.subject.decssolución de problemas *
dc.subject.decsfísica *
dc.subject.decsjuegos de vídeo *


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Attribution 4.0 International
Except where otherwise noted, this item's license is described as Attribution 4.0 International