TY - JOUR AU - Alonso de Castro, María Goretti AU - García-Peñalvo, Francisco J. PY - 2023 SN - 2196-4963 UR - http://hdl.handle.net/10366/153425 AB - [EN]This article focuses on the review of specific examples of European educational projects, within the framework of Erasmus+, that use educational games or platforms as the main axis of action. It is assumed that games are a great tool to engage... LA - eng PB - Springer KW - Education KW - Technology KW - European projects KW - Interactive learning environments KW - Games TI - Examples of Games for Learning in Erasmus+ DO - 10.1007/978-981-99-0942-1_66 T2 - Lecture Notes in Educational Technology M2 - 633 ER -