TY - JOUR AU - Lozano Muñoz, Alejandro PY - 2018 SN - 1825-8646 SN - 0585-4733 UR - http://hdl.handle.net/10366/160338 AB - [EN] Videogame designers combine variable elements such as goals and challenges with repetitive ones ranging from props and textures recurrently used to mechanics that make the player perform the same actions time and again. Despite the importance of... LA - Español PB - Mimesis Edizioni KW - Gameplay KW - Design KW - Repetition TI - Creative possibilities of repetition in videogame aesthetics DO - 10.7413/18258646061 T2 - Studi di estetica VL - 2018 M2 - 59 ER -